It’s finally time for me to go back to home. I’m tired of this quest. And then, that will not change anything. Men will always remain deaf to the misfortunes of others. The human being is born selfish. There is no reason for them to change. Anyway, it’s even better that it does not change. If everything were perfect, what would we have to criticize. Nothing !
I left the village composed of houses floating on the water. A lake village. What a funny name ! I liked this place. A peaceful place that must be discovered and visited. The people living here have this faculty, to listen to others. They know how to offer hospitality and help. They know what it really means to accept others.
I found the new object. It’s really heavy and I dragged it more than I wore it. I placed this object in my canoe, with the help of the villagers. And here I am, in my canoe, going to new adventures. Because I know that this quest is not over yet, even if I hope so, deep inside me. I look at the object, while giving great paddle strokes, to advance as quickly as possible. Looking more closely at the wood veneer that is the frame that I just discovered, I notice a kind of drawing. Surprised, I stop paddling and I approach to better study the drawing … or rather the map that is engraved on the wood. A new clue ? A new direction to take ? I already know the answer. At each end of adventure, a new event come, enclosing its claws on my soul, catching my will in a trap that offered me no escape.
And, without any will, I bowed to these new directives, orchestrated by the priest. A man who praises the Gods and who looks like the Demons he wants to fight.
The map represented gives me the direction of a city. Another city. I think back to the fears I felt when looking for a clue in the city of Svago. The city is roughly represented, the direction to take is clear enough, back to the south. As for the name of the city, a series of letters are engraved on the wood, letters which give me a name : T R E V E. But I do not need the name. I see the direction to take, I recognize, by the clumsy drawing, the city. I know it will not be a pleasure. It will be another trip to hell. And I can expect to end in slavery. No matter, I know now that I will not find rest until I have finished this adventure, bringing to this accursed priest all the objects required. Besides, I do not see any connection between all the found objects. Just a large gathering of heterogeneous objects, which will end, probably in a big fire. Besides, it is the only utility I see for all these things, to be able to light a fire with, in order to warm up, during the long nights of Gor.
I take the direction of the indicated city. The path seems long, by accumulated fatigue. But the way seems to me as short, by the fear of facing new dangers.
I tried to slow down to avoid future dangers, it seems that the city approaches me, irresistibly, even irrational. And by dint of slowing my paddling, slow down my pace, I’m already on the docks. And on the dock adjoining the docks, a man looks at me, looking amused. A man ! Not a demon, a priest, my priest.
– Here you are finally. I notice that you are still trailing on the way. I wonder if you will finally finish this great adventure. You are two weeks late and you do not seem to understand what this delay can give to our future life. You do not know and you do not want to know. But yet, you are brave and more. That will not stop you from deceiving you again and again. You are a fool and it is your destiny to deceive you. However, you will have to find, in this place, an object which has a strong religious representation. The object that can give life or take it back, according to the scriptures. And this object, you will have to beg to touch it. And every supplication will bring you new suffering. You can leave your weapons on the pontoon. You must also wear the outfit you had in Svago.
He shows me the big gate and the bell.
– Now you have to go. Sounds and wait. The people of the city will pick you up. Be smart, think carefully about each question you are going to ask yourself. Speak well and listen. By following these tips, you will be able to live or survive.
Ka’zhar – Treve – Dust Legs – Fort Haskins (BTB SIM)
People who come to Ka’zhar – Treve – Dust Legs – Fort Haskins must respect SIM s rules. It is a BTB city. Only adequate clothing is tolerated. We must respect greetings Goreens. A woman, considered free, must not carry weapons.
Players will have to wear this QUEST TAG Object
The game starts with a correct and consistent RP to find the first person. If the RP is too light, the person may not accept. This person will take you to another person with a new RP. The final person will be one owner who will receive you
The owner will ask you 3 questions, 3 puzzles. You will have to give the answers. Each correct answer gives you 1 point.
If you fall on a question, you have the opportunity to request a challenge like duel in 3 rounds. You will not have the choice of weapons. (Dice)
If you win the duel, you take the lost point on the issue.
If you collect 3 points, the opponent will give you the clue.
If you have 2 points, but if you practiced a very good RP, to the appreciation of the people met, the 3rd point can be granted to you.
If you have 2 points, you can request a final challenge in 3 rounds to win the 3rd point. You will not have the choice of weapons. (Dice)
If you have 1 point, you will have to leave the SIM and wait until the next day.
If you have 0 points, you will be slave to the owner or someone chosen by the owner for 24 hours and you will be able to restart the trials after this period of slavery.
Alone Shadow (aloneinshadow)